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ApoxOmni Ver. 1.0

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Description

When using this script you should add the #ApoxOmni tag to your deviation.

I've made a small tutorial series for the script as well, you can get started here → fav.me/daaxzc3

This is my personal adapted version of the CJ Animation Rendering Script by :iconclairejones:, which itself was adapted from the original script by Mark Townsend. It creates still frames which can be put together by another program. The script is set up to normally produce loops, which can be turned into a seamless animation.

I extended its capabilities hugely and I might add some more abilities to it sometime.

This is what the script is capable of so far:
-Rotate the whole fractal (Yaw/Pitch)
-Adjust Gamma/Vibrancy/Brightness values
-Change the zoom/perspective
-Rotate the gradient, even different channels at different speeds and directions
-Simultaneously rotate any number of transforms in any direction at any speed
(Post-Transforms will be implemented in a later version)
-Any variation or variable of any transform in the flame can be modified through an linear/quadratic addition/subtraction or a sine wave
-Set image background color/width/height/render quality/filter radius/frame names/output folder
-Preview
-Select which frames to render (allows resuming of rendering)
-Automatically makes a backup of the current Flame before starting the render process
-Saves the last used settings, it's possible to either load these or restart with the standard values

Here are 3 examples of animated fractals I created with the script so far:
fav.me/d7v5c5t
fav.me/d8rg9od
fav.me/d85mmqo

MultiTransformRotationAnimation Script (MTRA)
Ver. 1.1
-Fixed a bug that may cause a wrong number of rotations
-Added Yaw/Pitch rotation

Ver. 1.2
-Added Previews functionality

Ver. 1.3
-It's now possible to select the range of frames to render so that a cancelled process can easily be resumed
-Flames are saved before rendering

Ver. 1.4
-Settings are now saved to a file

Ver. 2.0
-Severely improved the code and reduced the amount of needed dialog boxes by condensing some settings into single strings
(Example: Instead of putting in the red, green and blue with separate boxes there is now only one box which takes the data in this format 0|0|255)
-It's now not just possible to rotate transforms but also to modify variations which opens up a whole new world of possibilities

Ver. 2.1
-Again severely improved the code, this time focusing on making the code more readable and removing redundant parts (even despite that the script went from 400 to 500 lines)
-2.0 added Variation modification, and building on that 2.1 now also allows to manipulate Variables in the same way
-Overhauled the saving structure so that the saved files are a bit more interpretable by humans
-Added Quadratic (x2) to the options for modification of Variations/Variables



Since the name MultiTransformRotationAnimation isn't precisely beautiful and not precise anymore either, as of MTRA V3.0 I'll rename the script and the Version number will be rebooted as well.

ApoxOmni
Ver. 1.0
-Added gradient rotation
-Added modification of Zoom/Gamma/Vibrancy/Brightness values
-Made a tutorial series
-Fixed numerous bugs, and made adjustments to the behavior
-Reworked the code to be more efficient and easy to read

What I plan to add later:
-Transform orbiting
-More modification formulas
-Streamlined application of modification formulas to more parameters

Please feel free to chip in ideas or point me to any bugs you may find

Any animations and fractals you make with this script belong completely to you. You also may modify this script freely, but if you use this script I would love to see what you were able to produce with it.
Comments3
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fractal2cry's avatar
ty so much for ur hard work look forward to using this!